Career Opportunity: 2D Artist at Red Apple Technologies
Red Apple Technologies
Date: 22 hours ago
City: Kolkata, West Bengal
Contract type: Full time

Mid-Level 2D Game Artist
Experience: 3 to 8 Years
Job Location: Kolkata
Qualification: Graduation
Employment Type: Full Time
Role Overview
As a Mid-Level 2D Game Artist, the candidate will play a key role in shaping the visual identity of our games. The core responsibilities will revolve around creating high-quality 2D game art, designing intuitive and attractive UI layouts, wireframing game screens, and producing concept art that captures the look and feel of gameplay experiences.
Key Responsibilities
Experience: 3 to 8 Years
Job Location: Kolkata
Qualification: Graduation
Employment Type: Full Time
Role Overview
As a Mid-Level 2D Game Artist, the candidate will play a key role in shaping the visual identity of our games. The core responsibilities will revolve around creating high-quality 2D game art, designing intuitive and attractive UI layouts, wireframing game screens, and producing concept art that captures the look and feel of gameplay experiences.
Key Responsibilities
- Game Art Creation: Design 2D assets including characters, environments, props, icons, effects, aligned with the game's artistic vision.
- UI/UX Design: Create clean, visually appealing, and user-friendly interfaces. Design menus, HUDs, buttons, and other game UI elements.
- Wireframing: Develop & understand about creating detailed wireframes and mockups for game screens and flows that aid both game design and development.
- Concept Art: Produce concept sketches and detailed illustrations that visually communicate ideas and themes for characters, environments, and gameplay.
- Collaborate closely with game designers, developers, and other artists to maintain artistic consistency and ensure visual alignment with gameplay needs.
- Participate in design reviews, iterate based on feedback, and maintain high visual standards.
- Optimize assets for performance and maintain art documentation for production.
- 38 years of experience in 2D game art, preferably in a game development studio.
- Strong portfolio showcasing skills in game UI design, character/environment art, concept art, and general 2D game aesthetics.
- Proficiency in design tools such as Adobe Photoshop, Illustrator, Figma.
- Solid understanding of UI/UX principles specific to games.
- Ability to create both stylized and semi-realistic art styles as per project needs.
- Strong sketching and illustration skills.
- Familiarity with wireframing tools and game art pipelines.
- Excellent communication and collaboration skills.
- Ability to take direction and incorporate feedback while maintaining creative ownership.
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